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R3DS Wrap 3.3.17 X64

Release: R3DS.Wrap.v3.3.17.X64-MESMERiZE

R3DS Wrap 3.3.17 X64

Wrap changes the way you process 3D-scan data.

When working with a large set of similar objects
like human scans Wrap makes it possible to take
an existing basemesh and non-rigidly fit it to
each and every scan.

It also provides a set of very useful scan
processing tools like decimation, mesh filtering,
texture projection and many more.

Thanks to node-graph architecture once you’ve
processed a single scan you can apply the same
recipe to an unlimited number of other scans.

OpticalFlowWrapping node fits a textured basemesh
to a textured scan by finding similarities
between their textures.

The node can be used to fit a neutral mesh of
an actor’s face to 3D scans of his facial

It renders pairs of images of both models from
different angles and finds optical flow
between the images.

For each image pair it generates a set of
decisions on where to more each pixel.

All the decisions are then combined into
a global solution.

Original Scene Release Read NFO.


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